Tom Kennedy Receiving Touchdowns
Tom Kennedy is projected for 0.1 receiving touchdowns. Tom Kennedy has gone over 0.5 receiving touchdowns in 0 of the last 10 games (0%).
Tom Kennedy projections and betting odds for Receiving Touchdowns. Compare lines from DraftKings, FanDuel, BetMGM, and other sportsbooks.
Props & Odds
Receiving Touchdowns O/U 0.5
0.1projHit rate vs Over 0.5
- Last 5
- 0% 0 of 5
- Last 10
- 0% 0 of 10
- Last 20
- 0% 0 of 10
- Last 10
- 0% 0 of 10
Projected range
projection 0.1Most likely 0.0–0.0 Typical 0.0–0.0
Recent games
| Opp | Date | W/L | ATT | YDS | TDS | REC | TGT | YDS | TDS | Any TD | FM |
|---|---|---|---|---|---|---|---|---|---|---|---|
| @ ARI | 10-11 | W | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| @ CAR | 10-05 | L | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| vs NYJ | 09-27 | W | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| @ BUF | 09-18 | L | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| @ CHI | 01-04 | W | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| @ MIN | 12-25 | L | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| vs PIT | 12-21 | L | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| @ LAR | 12-14 | L | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| vs DAL | 12-05 | W | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| vs GB | 11-27 | L | 0 | 0 | 0 | 4 | 4 | 36 | 0 | 0 | 0 |
FAQ
What is Tom Kennedy's receiving touchdowns projection?
OPTIMAL projects Tom Kennedy for 0.1 receiving touchdowns. Half of the projected outcomes for receiving touchdowns fall between 0.0 and 0.0, and four in five between 0.0 and 0.0.
How often has Tom Kennedy gone over 0.5 receiving touchdowns?
Tom Kennedy has gone over 0.5 receiving touchdowns in 0 of the last 5, 0 of the last 10, 0 of the last 10 and 0 of the last 10 games.
What props does Tom Kennedy have?
Sportsbooks have posted 2 props for Tom Kennedy: receiving touchdowns and anytime TD. Each one on this page shows OPTIMAL's projection, the hit rate against the line and every book's price.
How does OPTIMAL project Tom Kennedy?
OPTIMAL builds its projections from the player prop odds posted across sportsbooks and betting exchanges. Instead of a single number it gives a full range of outcomes for each stat, so you can see how likely a line is to hit. Hit rates come from Tom Kennedy's game logs.