Mason Rudolph
Mason Rudolph is projected for 0.6 anytime TD. Mason Rudolph has gone over 0.5 anytime TD in 0 of the last 10 games (0%).
Mason Rudolph projections and betting odds for Anytime TD. Compare lines from DraftKings, FanDuel, BetMGM, and other sportsbooks.
Props & Odds
Anytime TD O/U 0.5
0.6projHit rate vs Over 0.5
- Last 5
- 0% 0 of 5
- Last 10
- 0% 0 of 10
- Last 20
- 0% 0 of 11
- Last 11
- 0% 0 of 11
Projected range
projection 0.6Most likely 0.0–1.0 Typical 0.0–2.0
Recent games
| Opp | Date | W/L | CMP | ATT | YDS | TDS | INT | ATT | YDS | TDS | Any TD | FM |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| vs CLE | 11-01 | W | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| vs IND | 10-11 | W | 0 | 0 | 0 | 0 | 0 | 2 | -2 | 0 | 0 | 0 |
| @ CLE | 10-02 | L | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| vs CIN | 09-27 | W | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| @ NE | 09-20 | L | 0 | 1 | 0 | 0 | 0 | 1 | 3 | 0 | 0 | 0 |
| vs HOU | 01-13 | L | 1 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| vs BUF | 11-30 | L | 0 | 3 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 |
| @ CHI | 11-23 | L | 24 | 31 | 171 | 1 | 1 | 3 | 7 | 0 | 0 | 0 |
| vs CIN | 11-16 | W | 12 | 16 | 127 | 1 | 0 | 1 | -1 | 0 | 0 | 0 |
| vs CLE | 10-12 | W | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 |
| vs SEA | 09-14 | L | 2 | 2 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
FAQ
What are Mason Rudolph's projections?
OPTIMAL projects Mason Rudolph for 0.6 anytime TD. Half of the projected outcomes for anytime TD fall between 0.0 and 1.0, and four in five between 0.0 and 2.0.
How often has Mason Rudolph gone over 0.5 anytime TD?
Mason Rudolph has gone over 0.5 anytime TD in 0 of the last 5, 0 of the last 10, 0 of the last 11 and 0 of the last 11 games.
What props does Mason Rudolph have?
Sportsbooks have posted 1 prop for Mason Rudolph: anytime TD. Each one on this page shows OPTIMAL's projection, the hit rate against the line and every book's price.
How does OPTIMAL project Mason Rudolph?
OPTIMAL builds its projections from the player prop odds posted across sportsbooks and betting exchanges. Instead of a single number it gives a full range of outcomes for each stat, so you can see how likely a line is to hit. Hit rates come from Mason Rudolph's game logs.